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Problem Solving with C++, Global Edition (PDF eBook) 10th edition

eBook by Savitch, Walter

Problem Solving with C++, Global Edition (PDF eBook)

£45.99

ISBN:
9781292222868
Publication Date:
21 Jun 2018
Edition:
10th edition
Publisher:
Pearson
Pages:
1120 pages
Format:
eBook
For delivery:
Download available
Problem Solving with C++, Global Edition (PDF eBook)

Description

The full text downloaded to your computer With eBooks you can: O search for key concepts, words and phrases O make highlights and notes as you study O share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit TheaeBooks products do not have an expiry date. You will continue to access youradigitalaebookaproducts whilst you have youraBookshelf installed. For courses in C++ introductory programming. Now in its 10th Edition, Problem Solving with C++ is written for the beginning programmer. The text cultivates strong problem-solving skills and programming techniques as it introduces students to the C++ programming language. Author Walt SavitchOs approach to programming emphasises active reading through the use of well-placed examples and self-tests, while flexible coverage means instructors can easily adapt the order of chapters and sections to their courses without sacrificing continuity. SavitchOs clear, concise style is a hallmark feature of the text, receiving praise from students and instructors alike, and is supported by a suite of tried-and-true pedagogical tools. The 10th Edition includes ten new Programming Projects, along with new discussions and revisions.

Contents

1. Introduction to Computers and C++ Programming 2. C++ Basics 3. More Flow of Control 4. Procedural Abstraction and Functions That Return a Value 5. Functions for All Subtasks 6. I/O Streams as an Introduction to Objects and Classes 7. Arrays 8. Strings and Vectors 9. Pointers and Dynamic Arrays 10. Defining Classes 11. Friends, Overloaded Operators, and Arrays in Classes 12. Separate Compilation and Namespaces 13. Pointers and Linked Lists 14. Recursion 15. Inheritance 16. Exception Handling 17. Templates 18. Standard Template Library and C++11 Appendices: 1. C++ Keywords 2. Precedence of Operators 3. The ASCII Character Set 4. Some Library Functions 5. Inline Functions 6. Overloading the Array Index Square Brackets 7. The this Pointer 8. Overloading Operators as Member Operators Index

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